What is #play14?
#play14 is an international gathering of serious gamers, learning-by-doing practitioners, games designers, serious games facilitators from various communities like agile, education, culture, service design, improvisation theatre, psychology, language pathology services, creativity, HR services ...
During a weekend, people from various professional domains will share knowledge and practices around the topic of games as a way to teach differently and allow people to learn more efficiently new skills or cultural concepts.
Serious games - our definition
Benjamin Franklin said “Tell me and I forget, teach me and I may remember, involve me and I learn.”
By serious games, we mean played metaphors we can use in a classroom, during a workshop or any other learning situation. The serious games we are talking about in this event are not digital.
About serious games as video games. While many of these are worthwhile, we find a common focus on the face-to-face nature of play to be most relevant in the context of this event.
Who should attend?
Anyone who is using (or is willing to use) side activities to improve the learning experience while teaching something to people, or more generally while trying to change a behaviour or some cultural aspects of a group of people.
How will we achieve these goals?
We propose you to gather with like-minded people on a unconference format. This means no slideshows, no rockstar sessions in push mode, but collaborative sessions where people get the opportunity to learn and practice but also discuss and challenge.
So, bring the materials you need to organize and facilitate the learning activities you already know in order to share them actively with your peers in a learning-by-doing and collaborative mindset.
About the language: English will be used in all general communications, but we would like to let the session leaders decide which language to use in their session.
What is unconference?
Unconference is a conference format where attendees are also session contributors.
There are some simple rules for participants. They will be explained during the Friday evening plenary welcome speech, but usually, participants create the scheduling of the sessions during a marketplace session taking place at the beginning of each day of the event (saturday morning and sunday morning).
Anyone who wants to initiate a topic can claim a time slot in the agenda.
How to get there?
Reach Luxembourg city
- by plane: Luxembourg Airport is well connected and buses can bring you directly to Train Station (15 min)
- by train: it's easy, 2 hours from Paris, 2:30-to 3:00 from Brussels (no High Speed), 50min from Trier
Get to Esch-sur-Alzette
- From Luxembourg city Central Station take the train to Esch/Alzette, Belval-Université, Gare
- Download this map (link to the PDF) to reach the venue.
Where to stay?
- IBIS Hotel is just around the corner. (link to their website)